Rust coop1
Online 176.57.171.141:28915 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:10 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust coop1 rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts Rust coop1 in the top 69% of all ranked servers.
How busy is Rust coop1?
Rust coop1 holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rust coop1 mean?
These are the tags Rust coop1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust coop1?
These Rust Population lists include Rust coop1: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Rust coop1?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust coop1?
Rust coop1 wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Rust coop1 run?
The map on Rust coop1 is procedural, made by the game at size 3,000 from seed 420420. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust coop1?
Nothing in Rust coop1's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust coop1 run?
Rust network protocol 2635 and build 168909 on Windows is what Rust coop1 uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rust coop1 run smoothly?
In the last 48 hours, it averaged 13 server fps, with a low of 5. Entities peaked at 48,147, including buildings, deployables and everything else. Memory use peaked at 2,379 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rust coop1 online, and how reliable is it?
You will find Rust coop1 online now. Judging by the uptime it reports, the last restart was about 6 days 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 27 September 2026, Rust Population saw it for the first time.
Where is Rust coop1 located?
A region is not published by Rust coop1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.57.171.141:28915.
How to join
How do I join Rust coop1?
Either enter client.connect 176.57.171.141:28915 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.