KaDo12345
Online 176.57.171.141:29815 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, and #450 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:18 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does KaDo12345 rank against other Rust servers?
Over the past week it ranks #8,386 for player hours, which puts KaDo12345 in the top 38% of all ranked servers. It places #450 among servers of the quad kind.
How busy is KaDo12345?
The count reads 0 players on KaDo12345, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 11:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on KaDo12345 mean?
What the game's server browser reads from KaDo12345 is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include KaDo12345?
On Rust Population, KaDo12345 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on KaDo12345?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on KaDo12345?
The force wipe is the only wipe KaDo12345 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does KaDo12345 run?
The map on KaDo12345 is procedural, made by the game at size 4,500 from seed 1031865839. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on KaDo12345?
Nothing in KaDo12345's name says how gather works. 4 is the most a group can hold (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does KaDo12345 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for KaDo12345. Steam updates your game automatically, but you need the same protocol to join.
Does KaDo12345 run smoothly?
The last 48 hours saw an average of 13 server fps, with 5 as the lowest. Entities peaked at 120,017, including buildings, deployables and everything else. Up to 4,365 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is KaDo12345 online, and how reliable is it?
Right now, KaDo12345 is online. Judging by the uptime it reports, the last restart was about 6 days 22 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is KaDo12345 located?
Nothing published by KaDo12345 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.57.171.141:29815.
How to join
How do I join KaDo12345?
Either enter client.connect 176.57.171.141:29815 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.