Davongelaufene
Online 176.57.174.158:28215 checked 29m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Davongelaufene rank against other Rust servers?
The last seven days of player hours place Davongelaufene at #14,260, within the top 64% of all ranked servers.
How busy is Davongelaufene?
The count reads 0 players on Davongelaufene, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Davongelaufene mean?
What the game's server browser reads from Davongelaufene is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Davongelaufene?
These Rust Population lists include Davongelaufene: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Davongelaufene?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Davongelaufene?
Davongelaufene wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Davongelaufene run?
Davongelaufene uses a map the game generates, procedural, at size 4,500 with seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Davongelaufene?
The name tells you nothing about gather rates: Davongelaufene states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Davongelaufene run?
Rust network protocol 2635 and build 168909 on Windows is what Davongelaufene uses. Steam updates your game automatically, but you need the same protocol to join.
Does Davongelaufene run smoothly?
The last 48 hours saw an average of 32 server fps, with 5 as the lowest. Entities peaked at 123,085, including buildings, deployables and everything else. The highest memory usage was 3,248 MB. Players feel lag when fps is low and the entity count climbs.
Is Davongelaufene online, and how reliable is it?
Davongelaufene is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Davongelaufene located?
A region is not published by Davongelaufene. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.57.174.158:28215.
How to join
How do I join Davongelaufene?
Either enter client.connect 176.57.174.158:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.