ServerName
Offline 176.59.97.21:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #13,263, within the top – of all ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 43 days 6 hours ago.
Tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 44 days 20 hours ago the current world was made.
Settings
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 163794 on Windows is what ServerName uses. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
We last saw ServerName 43 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 September 2026, Rust Population saw it for the first time.
Where is ServerName located?
Nothing published by ServerName states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.59.97.21:28015.
How to join
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 176.59.97.21:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.