Test
Offline 176.6.0.43:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #13,592, within the top 63% of all ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 13 days 3 hours ago.
Tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Test?
The record holds too few of Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test run?
The setup is Rust network protocol 2634 and build 167584 on Windows for Test. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
We last saw Test 13 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is Test located?
A region is not published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.6.0.43:28015.
Getting in
How do I join Test?
Either enter client.connect 176.6.0.43:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.