local test
Offline 176.60.64.192:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:34 UTC8d ago | 0 | – | running | 1 |
| Sun 18 Oct, 18:27 UTC9d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does local test rank against other Rust servers?
Over the past week it ranks #15,325 for player hours, which puts local test in the top 70% of all ranked servers.
How busy is local test?
We have no live count for local test right now. It was last seen 8 days 21 hours ago.
Lists and tags
What do the server tags on local test mean?
These are the tags local test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include local test?
On Rust Population, local test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on local test?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on local test?
The record holds too few of local test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does local test run?
local test uses a map the game generates: procedural.
What are the rules and settings on local test?
Nothing in local test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does local test run?
On Windows, local test runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is local test online, and how reliable is it?
Offline at the moment, local test was last seen 8 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 October 2026.
Where is local test located?
A region is not published by local test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.60.64.192:28015.
How to join
How do I join local test?
To connect directly, open Rust's console with F1 and type client.connect 176.60.64.192:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.