testserv
Offline 176.60.71.114:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does testserv rank against other Rust servers?
By player hours over the last seven days, testserv places at #15,346, within the top 70% of ranked servers.
How busy is testserv?
At this count testserv is offline, with its last sighting 8 days 10 hours ago.
Tags
What do the server tags on testserv mean?
The game's server browser reads the tags testserv publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include testserv?
testserv appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on testserv?
Too few wipes are on record for testserv to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does testserv run?
A procedural map, generated by the game, is in use on testserv.
What are the rules and settings on testserv?
No gather rate appears in the name of testserv. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does testserv run?
Rust network protocol 2634 and build 167584 on Windows is what testserv uses. The protocol must match for you to join, and Steam updates it for you.
Is testserv online, and how reliable is it?
Offline at the moment, testserv was last seen 8 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 October 2026.
Where is testserv located?
Nothing published by testserv states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.60.71.114:28015.
Getting in
How do I join testserv?
To connect directly, open Rust's console with F1 and type client.connect 176.60.71.114:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.