RUSTUGAL MAP TEST
Offline 176.78.104.201:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:37 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUSTUGAL MAP TEST rank against other Rust servers?
By player hours over the last seven days, RUSTUGAL MAP TEST places at #15,404, within the top 69% of ranked servers.
How busy is RUSTUGAL MAP TEST?
At this count RUSTUGAL MAP TEST is offline, with its last sighting 3 days 7 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RUSTUGAL MAP TEST mean?
These are the tags RUSTUGAL MAP TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUSTUGAL MAP TEST?
These Rust Population lists include RUSTUGAL MAP TEST: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on RUSTUGAL MAP TEST?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUSTUGAL MAP TEST?
Too few wipes are on record for RUSTUGAL MAP TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 7 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on RUSTUGAL MAP TEST?
No gather rate appears in the name of RUSTUGAL MAP TEST. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RUSTUGAL MAP TEST run?
On Windows, RUSTUGAL MAP TEST runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUSTUGAL MAP TEST online, and how reliable is it?
Offline at the moment, RUSTUGAL MAP TEST was last seen 3 days 7 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 24 October 2026.
Where is RUSTUGAL MAP TEST located?
No region is published by RUSTUGAL MAP TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. 176.78.104.201:28015 is where it lives.
Getting in
How do I join RUSTUGAL MAP TEST?
Either enter client.connect 176.78.104.201:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.