Rust PopulationField survey · Rust servers
Observing 36,116 players 11,615 servers 2,895 with someone on 67 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,806EUfirst seen 13 Sep 2026

[GER/EU] Sanctuary Teams (1-4)

Online EU 176.9.122.93:28080 checked 14m ago

quad monthly wipes vanillaoxide

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#2,806
top 13% · #1067 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 37% in EU, and #169 of the quad servers (top 20%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

15
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 45 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 15 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [GER/EU] Sanctuary Teams (1-4) rank against other Rust servers?

On player hours over the last seven days [GER/EU] Sanctuary Teams (1-4) is #2,806, #1,067 in Europe, placing it in the top 13% of ranked servers. It places #169 among servers of the quad kind.

How busy is [GER/EU] Sanctuary Teams (1-4)?

Of its 50 slots, [GER/EU] Sanctuary Teams (1-4) is using 0 right now. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 18:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on [GER/EU] Sanctuary Teams (1-4) mean?

The game's server browser reads the tags [GER/EU] Sanctuary Teams (1-4) publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [GER/EU] Sanctuary Teams (1-4)?

On Rust Population, [GER/EU] Sanctuary Teams (1-4) is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [GER/EU] Sanctuary Teams (1-4)?

Across its recent wipes the busiest crowds averaged 15 players. 45 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [GER/EU] Sanctuary Teams (1-4)?

The force wipe is the only wipe [GER/EU] Sanctuary Teams (1-4) takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [GER/EU] Sanctuary Teams (1-4) run?

[GER/EU] Sanctuary Teams (1-4) uses a map the game generates, procedural, at size 4,000 with seed 192482467. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [GER/EU] Sanctuary Teams (1-4)?

The name tells you nothing about gather rates: [GER/EU] Sanctuary Teams (1-4) states none. A group can hold 4 players at most (quad). You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [GER/EU] Sanctuary Teams (1-4) run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [GER/EU] Sanctuary Teams (1-4). The protocol must match for you to join, and Steam updates it for you.

Does [GER/EU] Sanctuary Teams (1-4) run smoothly?

It ran at 33 server fps on average over the last 48 hours, and never went below 5. Up to 113,624 entities were present, counting buildings, deployables and everything else. Up to 2,977 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [GER/EU] Sanctuary Teams (1-4) online, and how reliable is it?

Right now, [GER/EU] Sanctuary Teams (1-4) is online. About 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [GER/EU] Sanctuary Teams (1-4) located?

The EU tag is how [GER/EU] Sanctuary Teams (1-4) places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.9.122.93:28080.

How to join

How do I join [GER/EU] Sanctuary Teams (1-4)?

To connect directly, open Rust's console with F1 and type client.connect 176.9.122.93:28080; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.paypal.com/pools/c/9tbRFpbo5O.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.