Survival.RIP 1000x PvE Testserver
Online EU 176.9.26.158:28018 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC8h ago | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC8h ago | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC8h ago | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC9h ago | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC10h ago | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC10h ago | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC10h ago | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC11h ago | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC12h ago | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC12h ago | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC12h ago | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC13h ago | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC15h ago | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC19h ago | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC20h ago | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC22h ago | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC22h ago | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC23h ago | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC23h ago | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | 0 |
Quick answers
Player counts
How does Survival.RIP 1000x PvE Testserver rank against other Rust servers?
On player hours over the last seven days Survival.RIP 1000x PvE Testserver is #5,801, #1,834 in Europe, placing it in the top 26% of ranked servers.
How busy is Survival.RIP 1000x PvE Testserver?
The count reads 0 players on Survival.RIP 1000x PvE Testserver, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 00:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Survival.RIP 1000x PvE Testserver mean?
These are the tags Survival.RIP 1000x PvE Testserver publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Survival.RIP 1000x PvE Testserver?
These Rust Population lists include Survival.RIP 1000x PvE Testserver: Rust servers with more than 10x gather, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Wipe schedule
What is the wipe schedule on Survival.RIP 1000x PvE Testserver?
No wipe schedule is kept here: Survival.RIP 1000x PvE Testserver builds a fresh world every few hours, and none of those resets is a wipe.
Map and rules
Which map does Survival.RIP 1000x PvE Testserver run?
A procedural map of size 5,500 from seed 48665468, generated by the game, is in use on Survival.RIP 1000x PvE Testserver. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Survival.RIP 1000x PvE Testserver?
You gather at 1000x on Survival.RIP 1000x PvE Testserver, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You need Rust's premium status to join. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Survival.RIP 1000x PvE Testserver run?
Rust network protocol 2635 and build 168909 on Linux is what Survival.RIP 1000x PvE Testserver uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Survival.RIP 1000x PvE Testserver run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 48. The entity count reached 164,440: buildings, deployables and all other objects. Memory use peaked at 4,830 MB. What players experience as lag comes from low fps and a rising entity count.
Is Survival.RIP 1000x PvE Testserver online, and how reliable is it?
You will find Survival.RIP 1000x PvE Testserver online now. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 108 of 168 hours were online, or 64%. On 30 September 2026, Rust Population saw it for the first time.
Where is Survival.RIP 1000x PvE Testserver located?
With its EU tag, Survival.RIP 1000x PvE Testserver places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 176.9.26.158:28018 is where it lives.
How to join
How do I join Survival.RIP 1000x PvE Testserver?
Either enter client.connect 176.9.26.158:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You need Rust's premium status to join.