Nini Test
Online 176.9.35.247:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:01 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Nini Test rank against other Rust servers?
By player hours over the last seven days, Nini Test places at #15,344, within the top 69% of ranked servers.
How busy is Nini Test?
Of its 10 slots, Nini Test is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Nini Test mean?
What the game's server browser reads from Nini Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Nini Test?
On Rust Population, Nini Test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Nini Test?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Nini Test?
The record holds too few of Nini Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 3 hours ago.
Settings
Which map does Nini Test run?
Nini Test uses a map the game generates, procedural, at size 4,500 with seed 1205868088. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Nini Test?
Nothing in Nini Test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Nini Test run?
Rust network protocol 2634 and build 167781 on Windows is what Nini Test uses. The protocol must match for you to join, and Steam updates it for you.
Does Nini Test run smoothly?
The last 48 hours saw an average of 44 server fps, with 31 as the lowest. The entity count reached 118,497: buildings, deployables and all other objects. The highest memory usage was 4,747 MB. What players experience as lag comes from low fps and a rising entity count.
Is Nini Test online, and how reliable is it?
Nini Test is up and running at the moment. The uptime it reports suggests a restart roughly 7 days 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.
Where is Nini Test located?
A region is not published by Nini Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.9.35.247:28015.
How to join
How do I join Nini Test?
Either enter client.connect 176.9.35.247:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.