Rust PopulationField survey · Rust servers
Observing 32,693 players 11,617 servers 2,804 with someone on 68 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,508habitat unknownfirst seen 26 Oct 2026

WindowsGSM - Server #1

Offline 177.155.203.68:28015 checked 2d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 1
Rank
#10,508
top 47%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WindowsGSM - Server #1 rank against other Rust servers?

By player hours over the last seven days, WindowsGSM - Server #1 places at #10,508, within the top 47% of ranked servers.

How busy is WindowsGSM - Server #1?

WindowsGSM - Server #1 is offline at this count; we last saw it 2 days 11 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on WindowsGSM - Server #1 mean?

The game's server browser reads the tags WindowsGSM - Server #1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include WindowsGSM - Server #1?

On Rust Population, WindowsGSM - Server #1 is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What is the wipe schedule on WindowsGSM - Server #1?

Its rhythm cannot be told yet: too few of WindowsGSM - Server #1's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 14 hours ago.

Settings

Which map does WindowsGSM - Server #1 run?

The map on WindowsGSM - Server #1 is procedural, made by the game.

What are the rules and settings on WindowsGSM - Server #1?

No gather rate appears in the name of WindowsGSM - Server #1. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does WindowsGSM - Server #1 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for WindowsGSM - Server #1. Your game needs the same protocol to join; Steam takes care of updating it.

Is WindowsGSM - Server #1 online, and how reliable is it?

Offline at the moment, WindowsGSM - Server #1 was last seen 2 days 11 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.

Where is WindowsGSM - Server #1 located?

No region is published by WindowsGSM - Server #1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 177.155.203.68:28015 is where it lives.

How to join

How do I join WindowsGSM - Server #1?

To connect directly, open Rust's console with F1 and type client.connect 177.155.203.68:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.