Rust PopulationField survey · Rust servers
Observing 102,135 players 11,892 servers 3,937 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,559habitat unknownfirst seen 25 Sep 2026

Test Server

Offline 177.188.250.135:28015 checked 27d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#14,559
top 63%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC27d ago 1 – running 0
Wed 30 Sep, 02:43 UTC29d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC34d ago 1 held half 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test Server rank against other Rust servers?

Over the past week it ranks #14,559 for player hours, which puts Test Server in the top 63% of all ranked servers.

How busy is Test Server?

At this count Test Server is offline, with its last sighting 27 days 8 hours ago.

Tags

What do the server tags on Test Server mean?

These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Test Server?

These Rust Population lists include Test Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Test Server?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Test Server?

There is no next wipe to predict: Test Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 19 hours ago.

Settings

What are the rules and settings on Test Server?

Nothing in Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Test Server run?

Rust network protocol 2634 and build 166586 on Windows is what Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test Server online, and how reliable is it?

We last saw Test Server 27 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.

Where is Test Server located?

Nothing published by Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 177.188.250.135:28015.

How to join

How do I join Test Server?

To connect directly, open Rust's console with F1 and type client.connect 177.188.250.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.