Friends Cooperative PvE
Online 178.117.2.13:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Friends Cooperative PvE rank against other Rust servers?
The last seven days of player hours place Friends Cooperative PvE at #15,420, within the top 69% of all ranked servers.
How busy is Friends Cooperative PvE?
Friends Cooperative PvE holds 0 players at the moment, out of 8 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Friends Cooperative PvE mean?
These are the tags Friends Cooperative PvE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Friends Cooperative PvE?
These Rust Population lists include Friends Cooperative PvE: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Friends Cooperative PvE?
Too few wipes are on record for Friends Cooperative PvE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Friends Cooperative PvE run?
The map on Friends Cooperative PvE is procedural, made by the game at size 3,500 from seed 370648129. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Friends Cooperative PvE?
Nothing in Friends Cooperative PvE's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Friends Cooperative PvE run?
On Linux, Friends Cooperative PvE runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Does Friends Cooperative PvE run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 28. The entity count reached 68,258: buildings, deployables and all other objects. Up to 2,144 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Friends Cooperative PvE online, and how reliable is it?
Friends Cooperative PvE is up and running at the moment. The uptime it reports suggests a restart roughly 21 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is Friends Cooperative PvE located?
A region is not published by Friends Cooperative PvE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.117.2.13:28015.
Getting in
How do I join Friends Cooperative PvE?
Open the console with F1 in Rust and enter client.connect 178.117.2.13:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.