Rust Oxide Dev - Local
Offline 178.120.5.241:28115 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:58 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Oxide Dev - Local rank against other Rust servers?
The last seven days of player hours place Rust Oxide Dev - Local at #15,205, within the top 70% of all ranked servers.
How busy is Rust Oxide Dev - Local?
At this count Rust Oxide Dev - Local is offline, with its last sighting 15 days 11 hours ago.
Tags
What do the server tags on Rust Oxide Dev - Local mean?
These are the tags Rust Oxide Dev - Local publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Oxide Dev - Local?
On Rust Population, Rust Oxide Dev - Local is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Rust Oxide Dev - Local?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm cannot be told yet: too few of Rust Oxide Dev - Local's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 23 hours ago the current world was made.
Map and rules
Which map does Rust Oxide Dev - Local run?
A procedural map, generated by the game, is in use on Rust Oxide Dev - Local.
What are the rules and settings on Rust Oxide Dev - Local?
Nothing in Rust Oxide Dev - Local's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167781 on Windows is what Rust Oxide Dev - Local uses. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Oxide Dev - Local online, and how reliable is it?
Currently offline, Rust Oxide Dev - Local was last seen 15 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 October 2026, Rust Population saw it for the first time.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 178.120.5.241:28115.
How to join
How do I join Rust Oxide Dev - Local?
Open the console with F1 in Rust and enter client.connect 178.120.5.241:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.