LOCAL SERVER
Offline 178.120.54.193:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL SERVER rank against other Rust servers?
Over the past week it ranks #14,563 for player hours, which puts LOCAL SERVER in the top 61% of all ranked servers.
How busy is LOCAL SERVER?
We have no live count for LOCAL SERVER right now. It was last seen 30 days 2 hours ago.
Tags
What do the server tags on LOCAL SERVER mean?
These are the tags LOCAL SERVER publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LOCAL SERVER?
On Rust Population, LOCAL SERVER is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on LOCAL SERVER?
The record holds too few of LOCAL SERVER's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 30 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does LOCAL SERVER run?
LOCAL SERVER uses a map the game generates: procedural.
What are the rules and settings on LOCAL SERVER?
The name tells you nothing about gather rates: LOCAL SERVER states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LOCAL SERVER run?
The setup is Rust network protocol 2633 and build 165217 on Windows for LOCAL SERVER. Steam updates your game automatically, but you need the same protocol to join.
Is LOCAL SERVER online, and how reliable is it?
We last saw LOCAL SERVER 30 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.
Where is LOCAL SERVER located?
A region is not published by LOCAL SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.120.54.193:28015 is where it lives.
How to join
How do I join LOCAL SERVER?
To connect directly, open Rust's console with F1 and type client.connect 178.120.54.193:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.