ServerName
Offline 178.123.28.135:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
Over the past week it ranks #13,765 for player hours, which puts ServerName in the top 61% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 22 days 9 hours ago.
Tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 10 hours ago the current world was made.
Settings
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerName run?
The setup is Rust network protocol 2634 and build 166652 on Windows for ServerName. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 22 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is ServerName located?
No region is published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 178.123.28.135:28015 is where it lives.
How to join
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 178.123.28.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.