ServerName
Offline 178.123.31.96:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #13,283, within the top 61% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 15 days 20 hours ago.
Lists and tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 5 hours ago.
Map and rules
Which map does ServerName run?
ServerName uses a map the game generates: procedural.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
We last saw ServerName 15 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is ServerName located?
A region is not published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 178.123.31.96:28015 is where it lives.
Getting in
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 178.123.31.96:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.