Rust PopulationField survey · Rust servers
Observing 31,247 players 11,636 servers 2,768 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,084habitat unknownfirst seen 1 Oct 2026

StagingLab

Offline 178.126.210.193:28115 checked 27d ago

moddedoxidepve

Measurements

Players now
0/ 800
0% full
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does StagingLab rank against other Rust servers?

Over the past week it ranks #16,084 for player hours, which puts StagingLab in the top 69% of all ranked servers.

How busy is StagingLab?

StagingLab is offline at this count; we last saw it 27 days 10 hours ago.

Lists and tags

What do the server tags on StagingLab mean?

The game's server browser reads the tags StagingLab publishes: gmrust (Game mode): Survival in the standard Rust style; mp800 (Max players): You can join up to 800 slots; ts50 (Group limit): Teams can have no more than 50 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166462 (Build): The game build is 166462; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game; oxidation (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include StagingLab?

These Rust Population lists include StagingLab: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on StagingLab?

The record holds too few of StagingLab's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 21 hours ago the current world was made.

Map and rules

What are the rules and settings on StagingLab?

Nothing in StagingLab's name says how gather works. A group may hold 50 players at most. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does StagingLab run?

The setup is Rust network protocol 2634 and build 166462 on Windows for StagingLab. Steam updates your game automatically, but you need the same protocol to join.

Is StagingLab online, and how reliable is it?

We last saw StagingLab 27 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.

Where is StagingLab located?

A region is not published by StagingLab. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.126.210.193:28115 is where it lives.

How to join

How do I join StagingLab?

Either enter client.connect 178.126.210.193:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp800,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp800
Max players You can join up to 800 slots.
ts50
Group limit Teams can have no more than 50 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166462
Build The game build is 166462.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Other

oxidation
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.