TESTE
Offline SA 178.132.198.136:31001 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 21:37 UTC, in 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:37 UTC13d ago | 0 | – | running | 0 |
| Tue 13 Oct, 22:31 UTC15d ago | 2 | – | 2 days | 0 |
| Thu 8 Oct, 06:02 UTC20d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC22d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC23d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC24d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTC FW27d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC29d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC33d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC36d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC41d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC43d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TESTE rank against other Rust servers?
TESTE ranks #15,196 on seven-day player hours, #200 in South America, and sits in the top 70% of all ranked servers.
How busy is TESTE?
We have no live count for TESTE right now. It was last seen 12 days ago.
Lists and tags
What do the server tags on TESTE mean?
These are the tags TESTE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): Its place in the server browser is under South America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TESTE?
TESTE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.
Wipe schedule
What does wipe day look like on TESTE?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on TESTE?
Its tag sets the prediction: too few of TESTE's wipes are on record to confirm the schedule. On Thursday 29 October at 21:37 UTC its next wipe is due. Counted from 22 days 5 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Settings
Which map does TESTE run?
A procedural map of size 4,000 from seed 325817136, generated by the game, is in use on TESTE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TESTE?
No gather rate appears in the name of TESTE. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TESTE run?
On Linux, TESTE runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is TESTE online, and how reliable is it?
We last saw TESTE 12 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is TESTE located?
By its SA tag, TESTE says it is in South America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.132.198.136:31001.
Getting in
How do I join TESTE?
To connect directly, open Rust's console with F1 and type client.connect 178.132.198.136:31001; or press Launch Rust on this page and Steam opens Rust and joins for you.