Rust PopulationField survey · Rust servers
Observing 73,970 players 11,800 servers 3,706 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,587habitat unknownfirst seen 13 Sep 2026

FriendsCore

Online 178.140.221.43:28015 checked 6m ago

monthly wipes vanillamoddedcarbon

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#13,587
top 61%
Last wipe
25d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does FriendsCore rank against other Rust servers?

Over the past week it ranks #13,587 for player hours, which puts FriendsCore in the top 61% of all ranked servers.

How busy is FriendsCore?

The count reads 0 players on FriendsCore, which has 500 slots. Averaged over seven days, it drew 0 players and reached a peak of 2.

Tags

What do the server tags on FriendsCore mean?

What the game's server browser reads from FriendsCore is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include FriendsCore?

FriendsCore appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on FriendsCore?

The busiest point of its recent wipes averaged 3 players. Peak came 12 hours into the latest wipe.

What is the wipe schedule on FriendsCore?

FriendsCore wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 1 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does FriendsCore run?

FriendsCore uses a map the game generates, procedural, at size 6,000 with seed 717284259. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on FriendsCore?

No gather rate appears in the name of FriendsCore. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does FriendsCore run?

The setup is Rust network protocol 2634 and build 167781 on Windows for FriendsCore. Your game needs the same protocol to join; Steam takes care of updating it.

Does FriendsCore run smoothly?

In the last 48 hours, it averaged 187 server fps, with a low of 124. The entity count reached 206,256: buildings, deployables and all other objects. Memory use peaked at 4,741 MB. What players experience as lag comes from low fps and a rising entity count.

Is FriendsCore online, and how reliable is it?

Right now, FriendsCore is online. About 2 days 6 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is FriendsCore located?

A region is not published by FriendsCore. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 178.140.221.43:28015 is where it lives.

How to join

How do I join FriendsCore?

To connect directly, open Rust's console with F1 and type client.connect 178.140.221.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://kupol.at.ua/.

Key to its markings

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.