X1000000.RU|DEV-TEST
Offline 178.140.6.71:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:53 UTC, in 1d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does X1000000.RU|DEV-TEST rank against other Rust servers?
Over the past week it ranks #15,970 for player hours, which puts X1000000.RU|DEV-TEST in the top 69% of all ranked servers.
How busy is X1000000.RU|DEV-TEST?
We have no live count for X1000000.RU|DEV-TEST right now. It was last seen 26 days 1 hours ago.
Lists and tags
What do the server tags on X1000000.RU|DEV-TEST mean?
These are the tags X1000000.RU|DEV-TEST publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp380 (Max players): You can join up to 380 slots; ts15 (Group limit): Teams can have no more than 15 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include X1000000.RU|DEV-TEST?
X1000000.RU|DEV-TEST appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Modded Rust servers, counted, Rust aim training servers, counted live and Rust battlefield servers. Look for it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.
Wipe schedule
What is the wipe schedule on X1000000.RU|DEV-TEST?
An estimate from weekly: 7 days after its last wipe gives X1000000.RU|DEV-TEST's next wipe. Due on Thursday 29 October at 18:53 UTC is its next wipe. 26 days 6 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on X1000000.RU|DEV-TEST?
You gather at 1e+06x on X1000000.RU|DEV-TEST, to judge by the name. The group limit is 15 players. This server runs combat training, practice your aim and PvP, with loot given out. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does X1000000.RU|DEV-TEST run?
The setup is Rust network protocol 2634 and build 166494 on Windows for X1000000.RU|DEV-TEST. Steam updates your game automatically, but you need the same protocol to join.
Is X1000000.RU|DEV-TEST online, and how reliable is it?
Offline at the moment, X1000000.RU|DEV-TEST was last seen 26 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is X1000000.RU|DEV-TEST located?
A region is not published by X1000000.RU|DEV-TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 178.140.6.71:28015.
Getting in
How do I join X1000000.RU|DEV-TEST?
Open the console with F1 in Rust and enter client.connect 178.140.6.71:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.