[RU] DreamNight EG
Online EU 178.141.247.167:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:59 UTC21d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RU] DreamNight EG rank against other Rust servers?
On player hours over the last seven days [RU] DreamNight EG is #2,624, #1,004 in Europe, placing it in the top 12% of ranked servers.
How busy is [RU] DreamNight EG?
The count reads 0 players on [RU] DreamNight EG, which has 20 slots. Averaged over seven days, it drew 1 players and reached a peak of 10. In the last 48 hours the peak hour came at 19:00 UTC, averaging 6 players.
Lists and tags
What do the server tags on [RU] DreamNight EG mean?
What the game's server browser reads from [RU] DreamNight EG is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [RU] DreamNight EG?
On Rust Population, [RU] DreamNight EG is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [RU] DreamNight EG?
The busiest point of its recent wipes averaged 5 players. Peak came 23 hours into the latest wipe.
What is the wipe schedule on [RU] DreamNight EG?
The force wipe is the only wipe [RU] DreamNight EG takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 21 days 14 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does [RU] DreamNight EG run?
The map on [RU] DreamNight EG is procedural, made by the game at size 4,250 from seed 936126738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [RU] DreamNight EG?
No gather rate appears in the name of [RU] DreamNight EG. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [RU] DreamNight EG run?
Rust network protocol 2635 and build 168909 on Windows is what [RU] DreamNight EG uses. The protocol must match for you to join, and Steam updates it for you.
Does [RU] DreamNight EG run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 53. Up to 106,605 entities were present, counting buildings, deployables and everything else. Up to 4,112 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [RU] DreamNight EG online, and how reliable is it?
Right now, [RU] DreamNight EG is online. The uptime it reports suggests a restart roughly 2 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 7 October 2026.
Where is [RU] DreamNight EG located?
By its EU tag, [RU] DreamNight EG says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 178.141.247.167:28015.
Getting in
How do I join [RU] DreamNight EG?
To connect directly, open Rust's console with F1 and type client.connect 178.141.247.167:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.