SD | Community
Offline 178.158.216.77:28015 checked 20h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SD | Community rank against other Rust servers?
The last seven days of player hours place SD | Community at #14,604, within the top 66% of all ranked servers.
How busy is SD | Community?
SD | Community is offline at this count; we last saw it 20 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 06:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on SD | Community mean?
What the game's server browser reads from SD | Community is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SD | Community?
These Rust Population lists include SD | Community: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on SD | Community?
Its rhythm cannot be told yet: too few of SD | Community's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 19 hours ago the current world was made.
Map and rules
Which map does SD | Community run?
The map on SD | Community is procedural, made by the game.
What are the rules and settings on SD | Community?
Nothing in SD | Community's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SD | Community run?
The setup is Rust network protocol 2635 and build 168909 on Windows for SD | Community. Steam updates your game automatically, but you need the same protocol to join.
Is SD | Community online, and how reliable is it?
Offline at the moment, SD | Community was last seen 20 hours ago. On 27 October 2026, Rust Population saw it for the first time.
Where is SD | Community located?
No region is published by SD | Community. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 178.158.216.77:28015.
Getting in
How do I join SD | Community?
Open the console with F1 in Rust and enter client.connect 178.158.216.77:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.