nameserver
Offline 178.177.238.89:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #16,255, within the top 71% of all ranked servers.
How busy is nameserver?
We have no live count for nameserver right now. It was last seen 32 days 18 hours ago.
Lists and tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on nameserver?
The record holds too few of nameserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days 2 hours ago.
Map and rules
Which map does nameserver run?
nameserver uses a map the game generates: procedural.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 32 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 25 September 2026, Rust Population saw it for the first time.
Where is nameserver located?
No region is published by nameserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 178.177.238.89:28015.
How to join
How do I join nameserver?
Open the console with F1 in Rust and enter client.connect 178.177.238.89:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.