nameserver
Offline 178.177.239.175:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #15,966, within the top 71% of ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 22 days 5 hours ago.
Lists and tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 15 hours ago.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 22 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.
Where is nameserver located?
No region is published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.177.239.175:28015.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 178.177.239.175:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.