Rust PopulationField survey · Rust servers
Observing 65,296 players 11,698 servers 3,536 with someone on 115 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,340habitat unknownfirst seen 22 Sep 2026

nameserver

Offline 178.177.239.67:28015 checked 8d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,340
top 69%
Last wipe
12d ago
no schedule published
Next wipe
1d 19h
Fri 30 Oct, 07:13 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep7 Oct12 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 19h. Every other Friday at 07:13 UTC · low confidence

14 days
usual gap
between real wipes

Coming wipes

1d 19h
Fri 30 Oct, 07:13 UTC
8d 7h
Thu 5 Nov, 19:00 UTC
FW
15d 19h
Fri 13 Nov, 07:13 UTC
29d 19h
Fri 27 Nov, 07:13 UTC
36d 7h
Thu 3 Dec, 19:00 UTC
FW
43d 19h
Fri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 0
Fri 2 Oct, 06:22 UTC26d ago – – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

By player hours over the last seven days, nameserver places at #15,340, within the top 69% of ranked servers.

How busy is nameserver?

We have no live count for nameserver right now. It was last seen 8 days 8 hours ago.

Lists and tags

What do the server tags on nameserver mean?

What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include nameserver?

These Rust Population lists include nameserver: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on nameserver?

Counted by rhythm, nameserver wipes every other Friday at 07:13 UTC. A wipe is due on Friday 30 October at 07:13 UTC, the next one. 12 days 4 hours ago the current world was made.

Map and rules

Which map does nameserver run?

A procedural map, generated by the game, is in use on nameserver.

What are the rules and settings on nameserver?

The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Is nameserver online, and how reliable is it?

Currently offline, nameserver was last seen 8 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.

Where is nameserver located?

No region is published by nameserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 178.177.239.67:28015.

Getting in

How do I join nameserver?

To connect directly, open Rust's console with F1 and type client.connect 178.177.239.67:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players You can join up to 15 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.