MIKE
Offline 178.186.252.220:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MIKE rank against other Rust servers?
The last seven days of player hours place MIKE at #13,894, within the top – of all ranked servers.
How busy is MIKE?
We have no live count for MIKE right now. It was last seen 39 days ago.
Tags
What do the server tags on MIKE mean?
What the game's server browser reads from MIKE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MIKE?
On Rust Population, MIKE is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MIKE?
Its rhythm cannot be told yet: too few of MIKE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 41 days 16 hours ago.
Settings
Which map does MIKE run?
MIKE uses a map the game generates: procedural.
What are the rules and settings on MIKE?
No gather rate appears in the name of MIKE. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does MIKE run?
Rust network protocol 2633 and build 164530 on Windows is what MIKE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is MIKE online, and how reliable is it?
Offline at the moment, MIKE was last seen 39 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is MIKE located?
A region is not published by MIKE. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.186.252.220:28015 is where it lives.
Getting in
How do I join MIKE?
Either enter client.connect 178.186.252.220:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.