T_T
Offline 178.199.202.100:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:25 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does T_T rank against other Rust servers?
The last seven days of player hours place T_T at #14,245, within the top 65% of all ranked servers.
How busy is T_T?
We have no live count for T_T right now. It was last seen 10 days 1 hours ago.
Tags
What do the server tags on T_T mean?
What the game's server browser reads from T_T is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include T_T?
On Rust Population, T_T is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on T_T?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on T_T?
The record holds too few of T_T's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does T_T run?
A procedural map, generated by the game, is in use on T_T.
What are the rules and settings on T_T?
Nothing in T_T's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does T_T run?
The setup is Rust network protocol 2634 and build 167781 on Windows for T_T. The protocol must match for you to join, and Steam updates it for you.
Is T_T online, and how reliable is it?
Offline at the moment, T_T was last seen 10 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.
Where is T_T located?
A region is not published by T_T. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.199.202.100:28015 is where it lives.
How to join
How do I join T_T?
Either enter client.connect 178.199.202.100:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.