Saint Rust #1 - Modded 2x (No limit)
Offline EU 178.205.131.172:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:46 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 15:35 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 00:04 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 00:08 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 00:08 UTC4d ago | 0 | – | 1 days | 0 |
| Fri 23 Oct, 15:26 UTC5d ago | 0 | – | 0.4 days | 0 |
| Sun 18 Oct, 17:46 UTC10d ago | 3 | halved by day 3 | 4.9 days | 3 |
Quick answers
Player counts
How does Saint Rust #1 - Modded 2x (No limit) rank against other Rust servers?
Saint Rust #1 - Modded 2x (No limit) ranks #7,834 on seven-day player hours, #2,080 in Europe, and sits in the top 35% of all ranked servers.
How busy is Saint Rust #1 - Modded 2x (No limit)?
We have no live count for Saint Rust #1 - Modded 2x (No limit) right now. It was last seen 47 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 20:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on Saint Rust #1 - Modded 2x (No limit) mean?
What the game's server browser reads from Saint Rust #1 - Modded 2x (No limit) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts200 (Group limit): Teams can have no more than 200 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Saint Rust #1 - Modded 2x (No limit)?
These Rust Population lists include Saint Rust #1 - Modded 2x (No limit): 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Wipe notes
What is the wipe schedule on Saint Rust #1 - Modded 2x (No limit)?
No wipe schedule is kept here: Saint Rust #1 - Modded 2x (No limit) builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does Saint Rust #1 - Modded 2x (No limit) run?
The map on Saint Rust #1 - Modded 2x (No limit) is procedural, made by the game at size 3,500 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Saint Rust #1 - Modded 2x (No limit)?
You gather at 2x on Saint Rust #1 - Modded 2x (No limit), to judge by the name. The group limit is 200 players. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Saint Rust #1 - Modded 2x (No limit) run?
On Linux, Saint Rust #1 - Modded 2x (No limit) runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Saint Rust #1 - Modded 2x (No limit) run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 69,578 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,386 MB. What players experience as lag comes from low fps and a rising entity count.
Is Saint Rust #1 - Modded 2x (No limit) online, and how reliable is it?
Offline at the moment, Saint Rust #1 - Modded 2x (No limit) was last seen 47 hours ago. About 2 hours ago, it restarted, according to its uptime. It was up 74% of the time over the last 7 full days, 124 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is Saint Rust #1 - Modded 2x (No limit) located?
The EU tag is how Saint Rust #1 - Modded 2x (No limit) places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.205.131.172:28015.
How to join
How do I join Saint Rust #1 - Modded 2x (No limit)?
To connect directly, open Rust's console with F1 and type client.connect 178.205.131.172:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://saintrust.com/en/store.