server_name
Offline 178.206.253.93:28016 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does server_name rank against other Rust servers?
By player hours over the last seven days, server_name places at #16,689, within the top 71% of ranked servers.
How busy is server_name?
At this count server_name is offline, with its last sighting 32 days ago.
Tags
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include server_name?
These Rust Population lists include server_name: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days ago.
Settings
Which map does server_name run?
The map on server_name is procedural, made by the game.
What are the rules and settings on server_name?
The name tells you nothing about gather rates: server_name states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does server_name run?
Rust network protocol 2633 and build 165217 on Windows is what server_name uses. Steam updates your game automatically, but you need the same protocol to join.
Is server_name online, and how reliable is it?
Currently offline, server_name was last seen 32 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is server_name located?
A region is not published by server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 178.206.253.93:28016.
Getting in
How do I join server_name?
To connect directly, open Rust's console with F1 and type client.connect 178.206.253.93:28016; or press Launch Rust on this page and Steam opens Rust and joins for you.