Timeweb Cloud
Offline 178.207.82.239:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Timeweb Cloud rank against other Rust servers?
The last seven days of player hours place Timeweb Cloud at #9,458, within the top 42% of all ranked servers.
How busy is Timeweb Cloud?
At this count Timeweb Cloud is offline, with its last sighting 2 days 12 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Timeweb Cloud mean?
What the game's server browser reads from Timeweb Cloud is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Timeweb Cloud?
Timeweb Cloud appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on Timeweb Cloud?
Its rhythm cannot be told yet: too few of Timeweb Cloud's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 17 hours ago.
Map and rules
Which map does Timeweb Cloud run?
A procedural map, generated by the game, is in use on Timeweb Cloud.
What are the rules and settings on Timeweb Cloud?
The name tells you nothing about gather rates: Timeweb Cloud states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Timeweb Cloud run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Timeweb Cloud. Steam updates your game automatically, but you need the same protocol to join.
Is Timeweb Cloud online, and how reliable is it?
Offline at the moment, Timeweb Cloud was last seen 2 days 12 hours ago. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.
Where is Timeweb Cloud located?
Nothing published by Timeweb Cloud states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 178.207.82.239:28015.
Getting in
How do I join Timeweb Cloud?
Either enter client.connect 178.207.82.239:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.