server
Offline 178.214.117.2:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:27 UTC6d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does server rank against other Rust servers?
Over the past week it ranks #9,420 for player hours, which puts server in the top 42% of all ranked servers.
How busy is server?
At this count server is offline, with its last sighting 5 days 19 hours ago. Seven days of counting give an average of 1 players and a peak of 2.
Lists and tags
What do the server tags on server mean?
The game's server browser reads the tags server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; v2352 (Protocol): The protocol is 2352; a different version will not connect; ptrak (Networking): RakNet is the network layer here, as standard for the game; h2167a27b (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include server?
server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Wipe notes
What does wipe day look like on server?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on server?
Too few wipes are on record for server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 17 hours ago the current world was made.
Settings
Which map does server run?
A procedural map, generated by the game, is in use on server.
What are the rules and settings on server?
No gather rate appears in the name of server. The group limit goes unstated. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does server run?
The setup is Rust network protocol 2352 on Windows for server. Steam updates your game automatically, but you need the same protocol to join.
Is server online, and how reliable is it?
Currently offline, server was last seen 5 days 19 hours ago. Over the last 7 full days, 6 of 168 hours were online, or 4%. On 20 October 2026, Rust Population saw it for the first time.
Where is server located?
A region is not published by server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 178.214.117.2:28015.
Getting in
How do I join server?
To connect directly, open Rust's console with F1 and type client.connect 178.214.117.2:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.