server
Offline 178.214.117.2:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does server rank against other Rust servers?
By player hours over the last seven days, server places at #11,589, within the top 52% of ranked servers.
How busy is server?
server is offline at this count; we last saw it 7 days 7 hours ago. Seven days of counting give an average of 2 players and a peak of 2.
Tags
What do the server tags on server mean?
What the game's server browser reads from server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; v2508 (Protocol): To join, your game must match protocol 2508; cs88301 (Build): Game build: 88301; ptrak (Networking): The standard network layer, RakNet, is in use; hbd6e5de2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include server?
These Rust Population lists include server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on server?
Its rhythm cannot be told yet: too few of server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 3 hours ago the current world was made.
Map and rules
Which map does server run?
The map on server is procedural, made by the game.
What are the rules and settings on server?
The name tells you nothing about gather rates: server states none. The group limit goes unstated. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does server run?
The setup is Rust network protocol 2508 and build 88301 on Windows for server. Steam updates your game automatically, but you need the same protocol to join.
Is server online, and how reliable is it?
Currently offline, server was last seen 7 days 7 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.
Where is server located?
A region is not published by server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 178.214.117.2:28015.
How to join
How do I join server?
To connect directly, open Rust's console with F1 and type client.connect 178.214.117.2:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.