Test
Offline 178.214.245.229:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,428, within the top – of all ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 40 days 17 hours ago.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test?
The record holds too few of Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 40 days 17 hours ago.
Settings
What are the rules and settings on Test?
Nothing in Test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 40 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is Test located?
A region is not published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 178.214.245.229:28015.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 178.214.245.229:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.