TugboatTest
Offline 178.220.66.181:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:31 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TugboatTest rank against other Rust servers?
By player hours over the last seven days, TugboatTest places at #13,092, within the top 59% of ranked servers.
How busy is TugboatTest?
TugboatTest is offline at this count; we last saw it 7 days 5 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on TugboatTest mean?
The game's server browser reads the tags TugboatTest publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TugboatTest?
TugboatTest appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on TugboatTest?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TugboatTest?
Too few wipes are on record for TugboatTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 5 hours ago.
Settings
Which map does TugboatTest run?
The map on TugboatTest is procedural, made by the game.
What are the rules and settings on TugboatTest?
No gather rate appears in the name of TugboatTest. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TugboatTest run?
The setup is Rust network protocol 2634 and build 167781 on Windows for TugboatTest. The protocol must match for you to join, and Steam updates it for you.
Is TugboatTest online, and how reliable is it?
Currently offline, TugboatTest was last seen 7 days 5 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 21 October 2026.
Where is TugboatTest located?
No region is published by TugboatTest. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.220.66.181:28015.
How to join
How do I join TugboatTest?
Either enter client.connect 178.220.66.181:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.