Back Soon
Offline 178.230.142.210:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 22:52 UTC40d ago | 1 | – | running | 0 |
| Fri 18 Sep, 15:55 UTC41d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 20:49 UTC41d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Back Soon rank against other Rust servers?
By player hours over the last seven days, Back Soon places at #13,326, within the top – of ranked servers.
How busy is Back Soon?
At this count Back Soon is offline, with its last sighting 40 days 15 hours ago.
Tags
What do the server tags on Back Soon mean?
What the game's server browser reads from Back Soon is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Back Soon?
On Rust Population, Back Soon is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Back Soon?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Back Soon?
Irregular times are when Back Soon wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 40 days 19 hours ago the current world was made.
Settings
What are the rules and settings on Back Soon?
No gather rate appears in the name of Back Soon. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Back Soon run?
On Windows, Back Soon runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Back Soon online, and how reliable is it?
Currently offline, Back Soon was last seen 40 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.
Where is Back Soon located?
Nothing published by Back Soon states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.230.142.210:28015 is where it lives.
Getting in
How do I join Back Soon?
To connect directly, open Rust's console with F1 and type client.connect 178.230.142.210:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.