LLLL
Offline 178.232.96.251:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LLLL rank against other Rust servers?
The last seven days of player hours place LLLL at #15,153, within the top 63% of all ranked servers.
How busy is LLLL?
We have no live count for LLLL right now. It was last seen 28 days 10 hours ago.
Lists and tags
What do the server tags on LLLL mean?
What the game's server browser reads from LLLL is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LLLL?
These Rust Population lists include LLLL: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LLLL?
Too few wipes are on record for LLLL to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does LLLL run?
LLLL uses a map the game generates: procedural.
What are the rules and settings on LLLL?
Nothing in LLLL's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LLLL run?
On Windows, LLLL runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is LLLL online, and how reliable is it?
Currently offline, LLLL was last seen 28 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.
Where is LLLL located?
A region is not published by LLLL. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 178.232.96.251:28015.
How to join
How do I join LLLL?
Open the console with F1 in Rust and enter client.connect 178.232.96.251:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.