RustFall - PvE/PvP | Biweekly | Raidable Bases
Offline 178.239.199.12:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 10:53 UTC, in 3d 11h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustFall - PvE/PvP | Biweekly | Raidable Bases rank against other Rust servers?
By player hours over the last seven days, RustFall - PvE/PvP | Biweekly | Raidable Bases places at #15,503, within the top 67% of ranked servers.
How busy is RustFall - PvE/PvP | Biweekly | Raidable Bases?
We have no live count for RustFall - PvE/PvP | Biweekly | Raidable Bases right now. It was last seen 37 days 8 hours ago.
Tags
What do the server tags on RustFall - PvE/PvP | Biweekly | Raidable Bases mean?
What the game's server browser reads from RustFall - PvE/PvP | Biweekly | Raidable Bases is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustFall - PvE/PvP | Biweekly | Raidable Bases?
RustFall - PvE/PvP | Biweekly | Raidable Bases appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on RustFall - PvE/PvP | Biweekly | Raidable Bases?
An estimate from biweekly: 14 days after its last wipe gives RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe. A wipe is due on Saturday 31 October at 10:53 UTC, the next one. Counted from 52 days 12 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does RustFall - PvE/PvP | Biweekly | Raidable Bases run?
The map on RustFall - PvE/PvP | Biweekly | Raidable Bases is procedural, made by the game at size 5,000 from seed 1851427332. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustFall - PvE/PvP | Biweekly | Raidable Bases?
The name tells you nothing about gather rates: RustFall - PvE/PvP | Biweekly | Raidable Bases states none. No limit is set beyond the standard 8 players per group. roleplay is what it runs, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustFall - PvE/PvP | Biweekly | Raidable Bases run?
The setup is Rust network protocol 2633 and build 163207 on Windows for RustFall - PvE/PvP | Biweekly | Raidable Bases. Steam updates your game automatically, but you need the same protocol to join.
Is RustFall - PvE/PvP | Biweekly | Raidable Bases online, and how reliable is it?
Currently offline, RustFall - PvE/PvP | Biweekly | Raidable Bases was last seen 37 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustFall - PvE/PvP | Biweekly | Raidable Bases located?
No region is published by RustFall - PvE/PvP | Biweekly | Raidable Bases. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 178.239.199.12:28015.
Getting in
How do I join RustFall - PvE/PvP | Biweekly | Raidable Bases?
Either enter client.connect 178.239.199.12:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.