Rust PopulationField survey · Rust servers
Observing 56,412 players 11,722 servers 3,390 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,004habitat unknownfirst seen 13 Sep 2026

LocalTestNoEAC

Offline 178.27.140.49:28015 checked 44d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,004
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LocalTestNoEAC rank against other Rust servers?

Over the past week it ranks #13,004 for player hours, which puts LocalTestNoEAC in the top – of all ranked servers.

How busy is LocalTestNoEAC?

We have no live count for LocalTestNoEAC right now. It was last seen 44 days 2 hours ago.

Lists and tags

What do the server tags on LocalTestNoEAC mean?

What the game's server browser reads from LocalTestNoEAC is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include LocalTestNoEAC?

LocalTestNoEAC appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on LocalTestNoEAC?

Too few wipes are on record for LocalTestNoEAC to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 44 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does LocalTestNoEAC run?

LocalTestNoEAC uses a map the game generates: procedural.

What are the rules and settings on LocalTestNoEAC?

No gather rate appears in the name of LocalTestNoEAC. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does LocalTestNoEAC run?

Rust network protocol 2633 and build 163794 on Windows is what LocalTestNoEAC uses. Steam updates your game automatically, but you need the same protocol to join.

Is LocalTestNoEAC online, and how reliable is it?

Offline at the moment, LocalTestNoEAC was last seen 44 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is LocalTestNoEAC located?

Nothing published by LocalTestNoEAC states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 178.27.140.49:28015.

Getting in

How do I join LocalTestNoEAC?

Open the console with F1 in Rust and enter client.connect 178.27.140.49:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.