BattleUniverse
Offline 178.33.122.101:37491 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:14 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BattleUniverse rank against other Rust servers?
Over the past week it ranks #13,780 for player hours, which puts BattleUniverse in the top 64% of all ranked servers.
How busy is BattleUniverse?
We have no live count for BattleUniverse right now. It was last seen 16 days 7 hours ago.
Lists and tags
What do the server tags on BattleUniverse mean?
The game's server browser reads the tags BattleUniverse publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BattleUniverse?
On Rust Population, BattleUniverse is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on BattleUniverse?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on BattleUniverse?
Its rhythm cannot be told yet: too few of BattleUniverse's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 7 hours ago.
Settings
Which map does BattleUniverse run?
A procedural map, generated by the game, is in use on BattleUniverse.
What are the rules and settings on BattleUniverse?
No gather rate appears in the name of BattleUniverse. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does BattleUniverse run?
Rust network protocol 2634 and build 167781 on Linux is what BattleUniverse uses. Steam updates your game automatically, but you need the same protocol to join.
Is BattleUniverse online, and how reliable is it?
Currently offline, BattleUniverse was last seen 16 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 October 2026.
Where is BattleUniverse located?
Nothing published by BattleUniverse states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.33.122.101:37491.
How to join
How do I join BattleUniverse?
Open the console with F1 in Rust and enter client.connect 178.33.122.101:37491. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.