Rust PopulationField survey · Rust servers
Observing 44,769 players 11,658 servers 3,058 with someone on 104 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,025habitat unknownfirst seen 13 Sep 2026

Rust

Online 178.46.164.19:28015 checked 20m ago

vanillaoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#13,025
top 59%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct12 Oct19 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:29 UTC12d ago 1 – running 1
Thu 15 Oct, 02:56 UTC12d ago 1 – 0.4 days 0
Wed 14 Oct, 20:31 UTC13d ago 1 – 0.3 days 0
Sun 11 Oct, 11:03 UTC16d ago 2 held half 3.4 days 0
Sun 4 Oct, 10:14 UTC23d ago 1 – 7 days 1
Sat 3 Oct, 10:24 UTC24d ago 2 – 1 days 0
Thu 1 Oct, 02:52 UTC26d ago 0 – 2.3 days 0
Thu 10 Sep, 20:29 UTC47d ago – – 20.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust rank against other Rust servers?

Over the past week it ranks #13,025 for player hours, which puts Rust in the top 59% of all ranked servers.

How busy is Rust?

The count reads 0 players on Rust, which has 100 slots.

Lists and tags

What do the server tags on Rust mean?

The game's server browser reads the tags Rust publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust?

These Rust Population lists include Rust: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Rust?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Rust?

Irregular times are when Rust wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 9 hours ago.

Settings

Which map does Rust run?

A procedural map of size 3,500 from seed 508605506, generated by the game, is in use on Rust. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Rust?

The name tells you nothing about gather rates: Rust states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Rust run?

Rust network protocol 2635 and build 168909 on Windows is what Rust uses. The protocol must match for you to join, and Steam updates it for you.

Is Rust online, and how reliable is it?

Right now, Rust is online. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is Rust located?

No region is published by Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.46.164.19:28015.

Getting in

How do I join Rust?

To connect directly, open Rust's console with F1 and type client.connect 178.46.164.19:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.