CZ/SK/EU | Conductier77 Community Server | carbon modded | pass
Online EU 178.63.54.44:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass rank against other Rust servers?
Seven-day player hours put CZ/SK/EU | Conductier77 Community Server | carbon modded | pass at #15,404, or #2,589 in Europe, inside the top 69% of all ranked servers.
How busy is CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?
The count reads 0 players on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass, which has 100 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass mean?
These are the tags CZ/SK/EU | Conductier77 Community Server | carbon modded | pass publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?
These Rust Population lists include CZ/SK/EU | Conductier77 Community Server | carbon modded | pass: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?
An estimate from the force wipe gives CZ/SK/EU | Conductier77 Community Server | carbon modded | pass's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 5 days 16 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass run?
CZ/SK/EU | Conductier77 Community Server | carbon modded | pass uses a map the game generates, procedural, at size 4,000 with seed 123456. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?
Nothing in CZ/SK/EU | Conductier77 Community Server | carbon modded | pass's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass run?
On Linux, CZ/SK/EU | Conductier77 Community Server | carbon modded | pass runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass run smoothly?
It ran at 96 server fps on average over the last 48 hours, and never went below 81. Entities peaked at 96,505, including buildings, deployables and everything else. The highest memory usage was 3,607 MB. What players experience as lag comes from low fps and a rising entity count.
Is CZ/SK/EU | Conductier77 Community Server | carbon modded | pass online, and how reliable is it?
Right now, CZ/SK/EU | Conductier77 Community Server | carbon modded | pass is online. About 4 days 16 hours ago, it restarted, according to its uptime. Over the last 4 full days, 96 of 96 hours were online, or 100%. On 22 October 2026, Rust Population saw it for the first time.
Where is CZ/SK/EU | Conductier77 Community Server | carbon modded | pass located?
By its EU tag, CZ/SK/EU | Conductier77 Community Server | carbon modded | pass says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.63.54.44:28015.
Getting in
How do I join CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?
Open the console with F1 in Rust and enter client.connect 178.63.54.44:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://rust.c77.cz.