My Test Rust Server
Offline 178.80.1.176:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Rust Server rank against other Rust servers?
The last seven days of player hours place My Test Rust Server at #14,428, within the top 65% of all ranked servers.
How busy is My Test Rust Server?
At this count My Test Rust Server is offline, with its last sighting 20 days 2 hours ago.
Lists and tags
What do the server tags on My Test Rust Server mean?
These are the tags My Test Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Test Rust Server?
On Rust Population, My Test Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Test Rust Server?
Its rhythm cannot be told yet: too few of My Test Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 1 hours ago.
Settings
Which map does My Test Rust Server run?
My Test Rust Server uses a map the game generates: procedural.
What are the rules and settings on My Test Rust Server?
Nothing in My Test Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Test Rust Server run?
On Windows, My Test Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is My Test Rust Server online, and how reliable is it?
Currently offline, My Test Rust Server was last seen 20 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is My Test Rust Server located?
No region is published by My Test Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.80.1.176:28015.
How to join
How do I join My Test Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 178.80.1.176:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.