Rust PopulationField survey · Rust servers
Observing 44,561 players 11,697 servers 3,120 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 26 Sep 2026

Local Debug (no EAC)

Offline 178.90.175.122:28015 checked 2d ago

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Debug (no EAC) rank against other Rust servers?

Over the past week it ranks #15,349 for player hours, which puts Local Debug (no EAC) in the top 69% of all ranked servers.

How busy is Local Debug (no EAC)?

At this count Local Debug (no EAC) is offline, with its last sighting 2 days 13 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Local Debug (no EAC) mean?

The game's server browser reads the tags Local Debug (no EAC) publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Debug (no EAC)?

Local Debug (no EAC) appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Local Debug (no EAC)?

The record holds too few of Local Debug (no EAC)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 52 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does Local Debug (no EAC) run?

The map on Local Debug (no EAC) is procedural, made by the game.

What are the rules and settings on Local Debug (no EAC)?

No gather rate appears in the name of Local Debug (no EAC). Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Local Debug (no EAC) run?

Rust network protocol 2633 and build 163207 on Windows is what Local Debug (no EAC) uses. The protocol must match for you to join, and Steam updates it for you.

Is Local Debug (no EAC) online, and how reliable is it?

We last saw Local Debug (no EAC) 2 days 13 hours ago, and it is offline now. Over the last 7 full days, 6 of 168 hours were online, or 4%. It was first seen by Rust Population on 26 September 2026.

Where is Local Debug (no EAC) located?

No region is published by Local Debug (no EAC). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.90.175.122:28015.

How to join

How do I join Local Debug (no EAC)?

Open the console with F1 in Rust and enter client.connect 178.90.175.122:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players The server has 8 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.