Rust PopulationField survey · Rust servers
Observing 90,153 players 11,869 servers 3,832 with someone on 374 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,072habitat unknownfirst seen 13 Sep 2026

rusticopolopolis

Offline 179.60.87.211:28015 checked 11d ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#13,072
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct18 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:19 UTC26d ago 1 – running 1
Mon 28 Sep, 15:21 UTC30d ago 1 – 4.2 days 0
Fri 25 Sep, 19:25 UTC33d ago 1 – 2.8 days 1
Tue 22 Sep, 20:34 UTC36d ago 1 held half 3 days 0
Mon 21 Sep, 19:05 UTC37d ago 1 – 1.1 days 1
Wed 16 Sep, 20:25 UTC42d ago 1 held half 4.9 days 1
Tue 15 Sep, 01:17 UTC44d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does rusticopolopolis rank against other Rust servers?

Over the past week it ranks #13,072 for player hours, which puts rusticopolopolis in the top 60% of all ranked servers.

How busy is rusticopolopolis?

At this count rusticopolopolis is offline, with its last sighting 11 days 15 hours ago.

Lists and tags

What do the server tags on rusticopolopolis mean?

These are the tags rusticopolopolis publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include rusticopolopolis?

These Rust Population lists include rusticopolopolis: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on rusticopolopolis?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on rusticopolopolis?

There is no next wipe to predict: rusticopolopolis wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 17 hours ago the current world was made.

Settings

Which map does rusticopolopolis run?

rusticopolopolis uses a map the game generates: procedural.

What are the rules and settings on rusticopolopolis?

Nothing in rusticopolopolis's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does rusticopolopolis run?

The setup is Rust network protocol 2634 and build 166586 on Windows for rusticopolopolis. Your game needs the same protocol to join; Steam takes care of updating it.

Is rusticopolopolis online, and how reliable is it?

Currently offline, rusticopolopolis was last seen 11 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is rusticopolopolis located?

Nothing published by rusticopolopolis states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 179.60.87.211:28015 is where it lives.

Getting in

How do I join rusticopolopolis?

Either enter client.connect 179.60.87.211:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.