FACERUST | MAIN
Online 179.61.132.163:27012 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:20 UTC10d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:45 UTC15d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 21:19 UTC17d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FACERUST | MAIN rank against other Rust servers?
By player hours over the last seven days, FACERUST | MAIN places at #4,454, within the top 20% of ranked servers.
How busy is FACERUST | MAIN?
FACERUST | MAIN holds 0 players at the moment, out of 300 slots. Averaged over seven days, it drew 0 players and reached a peak of 5. Look at the last 48 hours and 19:00 UTC stands out: it averaged 4 players.
Tags
What do the server tags on FACERUST | MAIN mean?
These are the tags FACERUST | MAIN publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FACERUST | MAIN?
FACERUST | MAIN appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on FACERUST | MAIN?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on FACERUST | MAIN?
Irregular times are when FACERUST | MAIN wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 2 hours ago.
Map and rules
Which map does FACERUST | MAIN run?
The map on FACERUST | MAIN is procedural, made by the game at size 3,750 from seed 812985120. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on FACERUST | MAIN?
The name tells you nothing about gather rates: FACERUST | MAIN states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does FACERUST | MAIN run?
Rust network protocol 2635 and build 168909 on Windows is what FACERUST | MAIN uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does FACERUST | MAIN run smoothly?
The last 48 hours saw an average of 111 server fps, with 103 as the lowest. Up to 103,208 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,410 MB. Players feel lag when fps is low and the entity count climbs.
Is FACERUST | MAIN online, and how reliable is it?
FACERUST | MAIN is up and running at the moment. About 7 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is FACERUST | MAIN located?
Nothing published by FACERUST | MAIN states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 179.61.132.163:27012 is where it lives.
How to join
How do I join FACERUST | MAIN?
Open the console with F1 in Rust and enter client.connect 179.61.132.163:27012. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/jy3NHXaXZm.