testing
Offline NA 179.64.109.233:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 78% in NA, and #359 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 1d 23h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does testing rank against other Rust servers?
testing ranks #14,650 on seven-day player hours, #1,456 in North America, and sits in the top 66% of all ranked servers. It places #359 among servers of the duo kind.
How busy is testing?
At this count testing is offline, with its last sighting 6 days 9 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on testing mean?
What the game's server browser reads from testing is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts2 (Group limit): Teams can have no more than 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include testing?
testing appears among the Rust Population lists that follow: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Wipe notes
What is the wipe schedule on testing?
Estimated from weekly: 7 days after its last wipe, that is testing's next wipe. On Saturday 31 October at 15:49 UTC its next wipe is due. Counted from 19 days ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Settings
What are the rules and settings on testing?
No gather rate appears in the name of testing. 2 is the most a group can hold (duo). You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does testing run?
The setup is Rust network protocol 2635 and build 168909 on Windows for testing. Steam updates your game automatically, but you need the same protocol to join.
Is testing online, and how reliable is it?
We last saw testing 6 days 9 hours ago, and it is offline now. Over the last 6 full days, 2 of 144 hours were online, or 1%. It was first seen by Rust Population on 22 October 2026.
Where is testing located?
By its NA tag, testing says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 179.64.109.233:28015.
Getting in
How do I join testing?
To connect directly, open Rust's console with F1 and type client.connect 179.64.109.233:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.