[ECL] LATAM SOLO/DUO/TRIO 2x
Offline SA 179.9.141.199:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 21:49 UTC, in 1d 22h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [ECL] LATAM SOLO/DUO/TRIO 2x rank against other Rust servers?
On player hours over the last seven days [ECL] LATAM SOLO/DUO/TRIO 2x is #15,503, #215 in South America, placing it in the top 67% of ranked servers.
How busy is [ECL] LATAM SOLO/DUO/TRIO 2x?
At this count [ECL] LATAM SOLO/DUO/TRIO 2x is offline, with its last sighting 42 days 13 hours ago.
Tags
What do the server tags on [ECL] LATAM SOLO/DUO/TRIO 2x mean?
These are the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): Its place in the server browser is under South America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [ECL] LATAM SOLO/DUO/TRIO 2x?
These Rust Population lists include [ECL] LATAM SOLO/DUO/TRIO 2x: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on [ECL] LATAM SOLO/DUO/TRIO 2x?
An estimate from weekly: 7 days after its last wipe gives [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe. Due on Saturday 31 October at 21:49 UTC is its next wipe. Counted from 47 days 1 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does [ECL] LATAM SOLO/DUO/TRIO 2x run?
A procedural map of size 3,500 from seed 58089316, generated by the game, is in use on [ECL] LATAM SOLO/DUO/TRIO 2x. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [ECL] LATAM SOLO/DUO/TRIO 2x?
The name says it: gathering is multiplied 2x on [ECL] LATAM SOLO/DUO/TRIO 2x. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [ECL] LATAM SOLO/DUO/TRIO 2x run?
The setup is Rust network protocol 2633 and build 163407 on Windows for [ECL] LATAM SOLO/DUO/TRIO 2x. Steam updates your game automatically, but you need the same protocol to join.
Is [ECL] LATAM SOLO/DUO/TRIO 2x online, and how reliable is it?
We last saw [ECL] LATAM SOLO/DUO/TRIO 2x 42 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.
Where is [ECL] LATAM SOLO/DUO/TRIO 2x located?
By its SA tag, [ECL] LATAM SOLO/DUO/TRIO 2x says it is in South America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 179.9.141.199:28015.
Getting in
How do I join [ECL] LATAM SOLO/DUO/TRIO 2x?
Either enter client.connect 179.9.141.199:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.