[ECL] LATAM SOLO/DUO/TRIO 2x
Offline SA 179.9.30.52:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 18:11 UTC, in 6d 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:11 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [ECL] LATAM SOLO/DUO/TRIO 2x rank against other Rust servers?
Seven-day player hours put [ECL] LATAM SOLO/DUO/TRIO 2x at #13,680, or #205 in South America, inside the top 61% of all ranked servers.
How busy is [ECL] LATAM SOLO/DUO/TRIO 2x?
[ECL] LATAM SOLO/DUO/TRIO 2x is offline at this count; we last saw it 34 days 16 hours ago.
Lists and tags
What do the server tags on [ECL] LATAM SOLO/DUO/TRIO 2x mean?
The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): The server browser lists it under South America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [ECL] LATAM SOLO/DUO/TRIO 2x?
These Rust Population lists include [ECL] LATAM SOLO/DUO/TRIO 2x: 2x Rust servers: the live count and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What does wipe day look like on [ECL] LATAM SOLO/DUO/TRIO 2x?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [ECL] LATAM SOLO/DUO/TRIO 2x?
The prediction follows its tag, since too few of [ECL] LATAM SOLO/DUO/TRIO 2x's wipes are on record to confirm the schedule. On Wednesday 4 November at 18:11 UTC its next wipe is due. 35 days 22 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which map does [ECL] LATAM SOLO/DUO/TRIO 2x run?
[ECL] LATAM SOLO/DUO/TRIO 2x uses a map the game generates, procedural, at size 3,500 with seed 38219879. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [ECL] LATAM SOLO/DUO/TRIO 2x?
The name says it: gathering is multiplied 2x on [ECL] LATAM SOLO/DUO/TRIO 2x. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [ECL] LATAM SOLO/DUO/TRIO 2x run?
The setup is Rust network protocol 2633 and build 163407 on Windows for [ECL] LATAM SOLO/DUO/TRIO 2x. The protocol must match for you to join, and Steam updates it for you.
Is [ECL] LATAM SOLO/DUO/TRIO 2x online, and how reliable is it?
Offline at the moment, [ECL] LATAM SOLO/DUO/TRIO 2x was last seen 34 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is [ECL] LATAM SOLO/DUO/TRIO 2x located?
By its SA tag, [ECL] LATAM SOLO/DUO/TRIO 2x says it is in South America. The location a server claims is what Rust Population shows, not the place where the machine stands. 179.9.30.52:28015 is where it lives.
Getting in
How do I join [ECL] LATAM SOLO/DUO/TRIO 2x?
Either enter client.connect 179.9.30.52:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://empireofchile.tip4serv.com/.